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|Motto||The shadows will always protect and strengthen us.|
Shadow Walkers are skilled at traversing the Veil, but can also move through the night with additional bonuses, as compared to the other stealth-using classes. However, they are more vulnerable in bright sunlight. Their origins are shrouded in mystery, but it is said that Shadow Walkers come from an unknown world that conforms neither to Norse cosmology nor what is known of the pre-Piercing world. The first Shadow Walkers learned their abilities in great fear, a tribe hiding in darkness from a powerful enemy. However, that fear became delight, as the ability to walk the shadows proved a deadly advantage.
History[edit | edit source]
Sample Components[edit | edit source]
|Bone Dagger (Weapon)
A light dagger with moderate damage and low armor penetration. Does not affect concealment.
|Fear the Dark (Shout)
The user exits the Veil and gains a shadow buff that grants high concealment for a brief duration. Inflicts high panic on nearby enemies, based on the user’s concealment.
Key Features[edit | edit source]
Inflicts a shadow debuff that greatly reduces the movement speed, as well as the ability preparation and recovery times, of enemies who have reached their maximum panic rating. On removal or expiration of this debuff, the target’s vision is greatly reduced for a moderate duration.
Applies a long duration shadow debuff to the target which periodically causes the illusion of a Shadow Walker to appear. It looks as though the Shadow Walker periodically emerges from the Veil nearby and performs a single attack against the target, before laughing and fading back into the shadows. Real attacks by Shadow Walkers against the target during the duration of this debuff consume it to add a large amount of power to the Shadow Walker’s first attack.
Banes and Boons[edit | edit source]
- Main Article: Banes and Boons
|Denizen of the Pit||Takes increased damage from radiant and fire abilities.|
|Incorporeal Fade||Physical attacks deal reduced damage, and metal equipment causes self-damage when activating abilities.|
|Moonlight Shadows||Preparation time for entering the Veil is greatly reduced based on concealment.|
|Night Prowler||Gains increased movement speed and reduced preparation time, recovery time, and stamina cost for abilities used at night.|
Trivia[edit | edit source]
Revision History[edit | edit source]
- December 4th, 2015 - Shadow Walkers were revealed during the last week of the Fall Class Reveals.
References[edit | edit source]
External Links[edit | edit source]
|Arthurians||Cait Sith • Gargoyles • Golems • Humans • Picts • St'rm • Stormriders|
|Tuatha Dé Danann||Bean Sidhe • Fir Bog • Hamadryads • Humans • Luchorpán • Silverhands • Tuatha|
|Vikings||Dvergar • Jötnar • Úlfhéðnar • Valkyries • Vikings|
|Arthurians||Abbot • Black Knight • Blackguard • Dread Caller • Enchanted Knight • Flame Warden • Minstrel • Physician • Specter • Veilstalker|
|Tuatha Dé Danann||Black Rider • Blessed Crow • Dark Fool • Druid • Empath • Fianna • Forest Stalker • Morrigan • Red Cap • Wisp|
|Vikings||Arisen • Child of Loki • HelBound • Mjölnir • Shadow Walker • Skald • Slaughterwolf • Stonehealer • Wave Weaver • Winter's Shadow|
|Archetypes||Archers • The Devout • Healers • Heavy Fighters • Mages • Scouts • Shapeshifters • Spirit Mages • Stealthers • Supports|