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|Motto||And with their souls, bind them.|
These dark mages power their spirit magic with the souls of those convicted of crimes. The souls which achieve greatness through their deeds are set free, according to Arthur’s laws. Once their sentence is completed, these souls return to their bodies and live once again as members of their Realm. Because the Dread Callers use tainted souls, the spirits that they work with are the darkest of any used in the three Realms.
History[edit | edit source]
Sample Components[edit | edit source]
|Soul of the Traitorous Soldier (Primary)
Calls forth a criminal soul that uses great sword abilities to fight for the caster.
|Soul of the Corrupted Cultist (Primary)
Calls forth a criminal soul that uses mind and shadow magic abilities to fight for the caster.
|Guardian Revenant (Secondary)
A hulking protective figure with high health that may travel only a short distance from the user before starting to fade and taking damage over time.
|Necropotent Transposition (Modal)
Shifts the mind of the caster into the revenant form they have summoned, allowing the user direct control over pet movement and abilities, while their living body remains stationary.
Key Features[edit | edit source]
When controlling a pet, transfers all of the user’s remaining health to their pet and grants a death buff that increases damage and movement speed, with a duration based on health gained. When not controlling a pet, transfers all of an active pet’s health to the user, and inflicts a spirit debuff that prevents the summoning of pets for a moderate duration.
One of each of the user’s known pet types erupts from the user’s body to attack their last target or any other nearby enemy. Pets gain a death buff that directs the healing of Deathly Assistance to themselves.
Banes and Boons[edit | edit source]
- Main Article: Banes and Boons
|Mortal Frailty||When the user’s body takes damage, the user’s pet suffers disruption. When the user’s body takes disruption, the user’s pet suffers damage.|
|Haunted Mind||The power of offensive abilities that are not cast by pets is greatly reduced.|
|Deathly Assistance||When the user’s pets deal damage, the user is healed. When the user’s pets deal disruption, it restores the user’s blood.|
|Last Grasp||After the user’s death, the user’s pets continue to live, but begin taking increasing damage over time. The rate of damage over time is reduced as proficiency with each type of pet increases, and can be further modified by additional boons.|
Trivia[edit | edit source]
Revision History[edit | edit source]
- November 20th, 2015 - Dread Caller were revealed during the 8th week of the Fall Class reveals.
References[edit | edit source]
External Links[edit | edit source]
|Arthurians||Cait Sith • Gargoyles • Golems • Humans • Picts • St'rm • Stormriders|
|Tuatha Dé Danann||Bean Sidhe • Fir Bog • Hamadryads • Humans • Luchorpán • Silverhands • Tuatha|
|Vikings||Dvergar • Jötnar • Úlfhéðnar • Valkyries • Vikings|
|Arthurians||Abbot • Black Knight • Blackguard • Dread Caller • Enchanted Knight • Flame Warden • Minstrel • Physician • Specter • Veilstalker|
|Tuatha Dé Danann||Black Rider • Blessed Crow • Dark Fool • Druid • Empath • Fianna • Forest Stalker • Morrigan • Red Cap • Wisp|
|Vikings||Arisen • Child of Loki • HelBound • Mjölnir • Shadow Walker • Skald • Slaughterwolf • Stonehealer • Wave Weaver • Winter's Shadow|
|Archetypes||Archers • The Devout • Healers • Heavy Fighters • Mages • Scouts • Shapeshifters • Spirit Mages • Stealthers • Supports|