|Realm||Tuatha Dé Danann|
|Motto||My death heralds yours!|
Also known as the Dullahan, the Black Riders are a frightening vision on the field of battle. These headless riders may be the most terrifying of all the shapeshifters. While their attacks may not be as physically powerful as those of their opposing Realms’ counterparts, their ability to spread fear and use their severed heads and spinal cords as weapons makes them quite the challenging foe.
History[edit | edit source]
Paths[edit | edit source]
The paths haven't been revealed so far, but here's some sample components for the class.
Sample Components[edit | edit source]
|Impaling Defilement (Modal)
The user takes on an early stage of Defilement, transforming into a ghastly undead state, and replacing the user’s weapon with a barbed, spine-bone spear.
Spinal Spear (Weapon)
Deals piercing damage with a bonus to armor penetration. Deals bonus death damage when successfully penetrating the target’s armor.
Barbed Tap (Modifier)
Increases the recovery time of a spear attack to add a physical debuff which causes bleeding if the attack successfully penetrates the target’s armor. If the affected body part was already bleeding, this attack increases the duration of the bleeding debuff and deals bonus damage.
|Augmented Defilement (Modal)
The user takes on an advanced stage of Defilement, severing their head, which can be used as a projectile, and granting reduced ability preparation and recovery times. Also applies the benefits of the user’s previous defilement as a chaos buff.
Disembodied Head (Primary)
The head of the user separates from their body, and can be used as a projectile and point of origin for ability effects. The head will automatically return to the user if they move to its location on the ground, or if they travel too far from it. If the head is returned by moving too far away, its cooldown time is greatly increased.
Cadaverous Consumption (Secondary)
Projects the user’s head from its current position at a hostile target, gaining power from corpses it passes by. Deals death damage on striking the target and falls to the ground, creating an aura which applies a lingering death debuff that deals death damage over time to nearby enemies. If this attack kills an enemy, it has no cooldown time and requires no activation cost on subsequent activation, within a brief duration.
Horrendous Scream (Secondary)
The user’s head emits a scream that increases the panic rating of nearby enemies and applies a death debuff to them that greatly reduces their movement speed for a brief duration. If the user’s head was attached to their body, this debuff also increases the amount of damage affected targets take from death attacks for its duration.
|Enduring Defilement (Modal)
The user takes on an advanced stage of Defilement, increasing in size and growing a layer of bone armor that suppresses the negative effects of wounds previously sustained and increases damage dealt with death abilities based on the total number of wounds the user has sustained.
Gathering Essence (Primary)
The user channels to gather power over time from nearby corpses. These provide a damage-absorbing shield for a moderate duration or until broken by damage, with its health based on the amount of power gathered.
Uncontainable Fatality (Secondary)
The user’s damage-absorbing shield explodes on expiration, dealing death damage to nearby enemies based on its amount of remaining power. Enemies with existing wounds that are affected by the explosion take bonus death damage, and have a death debuff applied to them that increases the damage they take from death attacks for a brief duration.
Necrotic Contaminant (Secondary)
The user’s shield absorbs only a portion of incoming damage, but deals death feedback damage to enemies who attack the user. The shield regenerates its power based on the amount of death damage dealt by the user.
Key Features[edit | edit source]
A channeled ability where the user permeates an area with death energy, applying a portion of the benefits of their current defilement as a death buff to their nearby group members for a moderate duration. The user gains a death buff for the same duration increasing the damage of their death abilities based on the amount of damage dealt by their group members.
On receiving a fatal wound, the user takes on a horrific transformation, becoming the personification of death for a short duration. The user gains a death buff which allows their next attack within a limited duration to deal high bonus death damage and cause a high amount of panic. When this attack is used or when the buff expires, the user dies.
Banes and Boons[edit | edit source]
- Main Article: Banes and Boons
|Deathless Torment||While transformed, radiant and fire debuffs have their power increased on the user, and the user also takes increased damage from radiant and fire attacks.|
|Ethereal Exhaustion||Stamina regeneration is progressively reduced based on time spent in transformed states.|
|Incorporeal Descent||Dealing damage builds Incorporeal Descent, allowing greater progressive degrees of Defilement transformation as thresholds are reached.|
|Ornamental Assimilation||The properties of armor and weapons equipped by the user have their stats incorporated into their transformations. These grant offensive and defensive bonuses relative to equipment quality and power.|
Trivia[edit | edit source]
- Inspired by the classic Dullahans of Irish lore, who are headless riders of black horses. They brandish bone whips made from spinal cords.
Revision History[edit | edit source]
- October 23rd, 2015 - Shapeshifters were revealed during the 4th week of the Fall Class reveals.
References[edit | edit source]
External Links[edit | edit source]
|Arthurians||Cait Sith • Gargoyles • Golems • Humans • Picts • St'rm • Stormriders|
|Tuatha Dé Danann||Bean Sidhe • Fir Bog • Hamadryads • Humans • Luchorpán • Silverhands • Tuatha|
|Vikings||Dvergar • Jötnar • Úlfhéðnar • Valkyries • Vikings|
|Arthurians||Abbot • Black Knight • Blackguard • Dread Caller • Enchanted Knight • Flame Warden • Minstrel • Physician • Specter • Veilstalker|
|Tuatha Dé Danann||Black Rider • Blessed Crow • Dark Fool • Druid • Empath • Fianna • Forest Stalker • Morrigan • Red Cap • Wisp|
|Vikings||Arisen • Child of Loki • HelBound • Mjölnir • Shadow Walker • Skald • Slaughterwolf • Stonehealer • Wave Weaver • Winter's Shadow|
|Archetypes||Archers • The Devout • Healers • Heavy Fighters • Mages • Scouts • Shapeshifters • Spirit Mages • Stealthers • Supports|